Soak
A water tracker with a capybara, for people who forget to drink.
- Role
- Product designer
- Category
- Wellbeing
- Project type
- New concept
- Year
- 2026
Design brief
Help people who forget to drink during the day keep sipping so they stay hydrated without feeling scolded.
01 · Brief
Water is easy to forget.
I aimed it at people who forget to drink and need a gentle companion more than a tracker.
02 · Directions
Three directions. Six capybaras.
Agents built three directions at once, then six mascots, and I chose one of each.
03 · Prototype
Water that rises as you drink.
Moss’s face sank at the goal, so I moved the goal line down.
Four capybaras. One Moss.
Checked against
14
test questions I walked through myself, after three test agents tried the first run.
From hello to day one.
What worked
- 01Two agents set up and logged in four taps.
- 02All three agents called it easy to use and friendly.
- 03One tap to log, and one to take it back.
What I’d change
- 01Stage a reminder in the test. No agent saw one.
- 02List today’s drinks so earlier ones can be fixed.
- 03Prove the nudges change habits before adding more.